AI Insights · Timothy · July 2021
Top 5 Sports Games on Android in Australia - Q2 2021
A detailed look at the performance of the top 5 sports games on the Android platform in Australia during the second quarter of 2021, based on Sensor Tower data.
During the second quarter of 2021, the top 5 sports games on the Android platform in Australia showcased varied performance metrics in terms of weekly downloads, revenue, and active users. Here’s a detailed analysis based on data from Sensor Tower.
Golf Clash - Golfing Simulator by ELECTRONIC ARTS saw a fluctuating trend in weekly revenue, peaking at approximately $28K in the last week of May. The weekly downloads experienced a significant decline, starting at around 1.2K at the end of March and dropping to a low of 311 in mid-June, before recovering to 643 by the end of the quarter. The active users also showed a downward trend, falling from 11.7K to 8.4K, but slightly rebounded to 9K by the end of June.
8 Ball Pool from Miniclip.com maintained a steady weekly revenue, fluctuating around $19K to $22K, with a peak of $21.8K in the week of June 21. Weekly downloads ranged from 3.6K to 5.2K, showing a notable increase towards the end of the quarter. The weekly active users remained relatively stable, averaging around 45K, with minor fluctuations throughout the period.
Golf Rival - Multiplayer Game by Zynga showed a consistent weekly revenue close to $15K, with a slight dip to $11.6K in the last week of May. Downloads exhibited a peak of 1.5K in mid-April, followed by a decrease to around 830 in mid-June, and then an increase to 1.5K by the end of the quarter. Active users fluctuated between 4.1K and 5.6K, with a peak of 5.1K in the last week of June.
Fishing Clash: Sport Simulator from Ten Square Games had a relatively stable weekly revenue, averaging around $12K, with minor fluctuations. The downloads exhibited a declining trend, starting from around 1.5K in mid-April and falling to approximately 900 by the end of June. Active users showed a slight decrease from 33K to 27.4K over the quarter.
EA SPORTS FC™ Mobile Soccer by ELECTRONIC ARTS experienced a steady increase in weekly revenue, peaking at about $10.1K in mid-June. Weekly downloads showed an upward trend, starting from 891 in early April and reaching 1.7K by the end of June. The active users remained stable, averaging around 14.9K throughout the quarter.
These insights, provided by Sensor Tower, offer a comprehensive view of the performance of these top sports games. For more detailed analytics and trends, visit Sensor Tower.